Initial research framework established
Completed the foundational research document defining the six-pillar architecture and the core thesis of The Last Computer.
The research command center. Six pillars, open questions, and real-time progress toward building The Last Computer.
Completed the foundational research document defining the six-pillar architecture and the core thesis of The Last Computer.
Deep dive into GameNGen's architecture. Key insight: their 20fps achievement with a single diffusion model suggests 60fps is achievable with hierarchical approaches.
Hypothesis: separating state management from generation — using a structured state store as the canonical source of truth — solves the coherence problem.
Comparative analysis of DIAMOND, Genie 2, and Oasis architectures. Each validates a piece of the puzzle.
Can a single world model maintain coherent state across arbitrarily complex interactions?
What's the minimum latency budget for intent-to-frame generation to feel responsive?
How do you verify that generated software behaves correctly when there's no spec to test against?
Can intent be captured precisely enough through conversation alone, or do we need other modalities?
Questions are the fuel of research.
More coming soon.