Active Research

The Lab

The research command center. Six pillars, open questions, and real-time progress toward building The Last Computer.

Research Pillars

6 active

Research Feed

4 entries
2026-04-06integratedAll

Initial research framework established

Completed the foundational research document defining the six-pillar architecture and the core thesis of The Last Computer.

2026-04-05exploringReal-Time

GameNGen analysis: lessons for real-time generation

Deep dive into GameNGen's architecture. Key insight: their 20fps achievement with a single diffusion model suggests 60fps is achievable with hierarchical approaches.

2026-04-04hypothesisState

State coherence in continuous generation

Hypothesis: separating state management from generation — using a structured state store as the canonical source of truth — solves the coherence problem.

2026-04-03exploringReal-Time

Survey of world model architectures

Comparative analysis of DIAMOND, Genie 2, and Oasis architectures. Each validates a piece of the puzzle.

Open Questions

4 open
openState

Can a single world model maintain coherent state across arbitrarily complex interactions?

investigatingReal-Time

What's the minimum latency budget for intent-to-frame generation to feel responsive?

openVerification

How do you verify that generated software behaves correctly when there's no spec to test against?

openIntent

Can intent be captured precisely enough through conversation alone, or do we need other modalities?

Questions are the fuel of research.
More coming soon.

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