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Research Pillar

Boundary & Integration

Interfacing living software with rigid external systems. The world model must interact with databases, APIs, hardware, and other systems that expect deterministic protocols.

Current Frontier

Typed boundary protocols: formal interfaces between the living system and rigid external systems.

Key Questions

01

How does a probabilistic, generative system interface with deterministic external systems?

02

Can boundary adapters be generated, or must they be hand-coded?

Key Papers

A2UI Protocol

Google (Dec 2025)

AI-to-UI protocol — JSON-based declarative interface between AI and external renderers. The boundary pattern.

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Vid2World: Interactive World from Video Diffusion

May 2025

Converts pretrained video diffusion into interactive world models. THE bridge between passive and interactive systems.

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NVIDIA Cosmos: World Foundation Models

NVIDIA (Jan 2025)

Foundation model platform with fine-tuning pipeline. Shows how to build boundary interfaces for domain-specific deployment.

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Wayve GAIA-2: Driving World Model

Wayve (March 2025)

Domain-specific world model for autonomous driving — demonstrates rigid-system integration with sensors, maps, controls.

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Current Insights

The boundary layer is where The Last Computer meets the existing world. It must speak both languages — the fluid language of intent and the rigid language of APIs.