SeekHigherThings
The Last Computer
A research program for AI-native computation where the machine doesn't execute code — it imagines reality from human intent.
Confidential Research Document · April 2026
The 80-Year Paradigm Is Over
Since 1945, every computer has operated on a single assumption: humans write instructions, machines execute them. From assembly to Python, from mainframes to cloud — every advance has been an iteration on von Neumann's stored-program architecture.
That loop is now breaking. Large language models have demonstrated that machines can reason about intent, generate behavior, and maintain coherent state through continuous inference. The logical conclusion is not “AI writes better code.” It is: code is no longer necessary.
The phenomenon known as “vibe coding” — where engineers prompt AI to write code they never inspect — reveals that humans have already left the read/write loop. Code has become a hidden intermediate representation that serves no reader.
SeekHigherThings is building what comes after code. A fundamentally new computational architecture where AI doesn't produce software — the AI is the software. Human intent enters. Interactive experience exits. Nothing in between.
The Architecture
Three layers. No code at any layer. One unified intelligence that continuously generates interactive reality from intent.
The critical insight: the State Store is the only structured artifact. It is tiny, deterministic, and its schema is AI-derived from intent. Everything else — logic, interface, behavior — is continuously generated. There is no legacy. There is no technical debt.
The Evidence: It Already Works
Four projects have proven that neural networks can generate interactive experiences in real-time. None generalize from intent. That's what we're building.
World Model Performance
Frame rate vs generalization capability. The Last Computer (target) shown in color.
GameNGen — Google
DOOM at 20fps on a single TPU. PSNR 29.4 — indistinguishable from real gameplay. ICLR 2025.
Genie 3 — DeepMind
11B-parameter world model. Text → interactive 3D world at 720p, 24fps. Multi-minute coherence.
Oasis 2.0 — Decart
Real-time Minecraft generation. 1080p at 30fps. $53M from Sequoia. Proves state-renderer decoupling.
DIAMOND — Geneva
Diffusion world model for Atari. Trains in 3 days on a single RTX 4090. NeurIPS 2024 Spotlight.
The Hardware Inflection
If AI is the runtime, inference speed is everything. A new class of transformer-specific silicon is making real-time neural computation viable.
Inference Throughput
Llama 70B tokens/second (8-chip configs)
Etched Sohu:The world's first transformer ASIC. 90% FLOPS utilization vs ~35% on GPUs. 500,000+ tokens/sec — 20x faster than H100.
The Bet: If transformers remain dominant, ASICs democratize real-time AI generation. Inference cost drops to fractions of a cent per hour.
The Economics of Imagination
Inference cost has dropped 100x in four years. By 2027, continuous neural rendering will cost less than traditional cloud hosting.
Cost per 1M Tokens (USD)
Exponential decline enables real-time neural computation
Six Research Pillars
Breakthroughs will come from intersections between pillars. Each produces independent results; the architecture emerges from convergence.
Industry State vs Target
Current capability vs Last Computer requirements
The Market: Capital Is Ready
Global AI Venture Funding ($B)
Q1 2026 alone exceeded all of 2024
Coding Assistants Aren't Enough
Copilot, Cursor, Claude Code — they make humans write code faster. They don't eliminate code. Optimizing within a dying paradigm.
No-Code Is Still Programming
Visual drag-and-drop is still programming. Constrained to templates. Bounded by the platform's imagination.
We're Building the Destination
No code at any layer. AI is the runtime. TAM expands from 30M developers to 7B humans.
Execution Roadmap
Honest Risks
A research program that doesn't name its risks is marketing, not research.
The Endgame
In 1945, the ENIAC filled a room and required specialists to operate. Eighty years later, a device in your pocket has a million times the power. But the fundamental interface never changed.
The Last Computer flips this. The machine meets you on YOUR terms. You describe what you want — and the machine becomes it.
This is the end of software engineering as a discipline — and its replacement with the direct translation of human intention into interactive reality.
View RoadmapWe are building the last computer anyone will ever need.
Not because it does everything. But because it can become anything.
SeekHigherThings · Confidential · April 2026